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Flower™ makes the (virtual) world a better (and greener) place

27.03.2009 | Stephan Schaefer | Fun, Art | Comments | Trackback

Produced by the brave and exciting people at ThatGameCompany Flower™ takes us on a journey that a few writers already called “less of a computer game and more of a poem”. Says Playstation: “Flower™ lets you take control of the wind as you explore and navigate beautiful, lush environments using only the SIXAXIS motion controls. This is an interactive escape that takes you on an emotional journey like no other game you’ve ever experienced.” For everything I hear you kind of create your own soundtrack as well as you play (because of the unique way you play). After all Flower™ represents the insight of the industry that it’s time to come up with a wider, more creative range of games for all sorts of players. Learn more about the game, see footage about how it was done and hear what the developers have to say about it HERE. (Hint: You should def-o go there and watch the making-of. The general approach of the developers might be the most remarkable thing about this game after all.)